Files
mc-god/cmd/mcgod/main.go
2026-02-15 21:25:17 -08:00

301 lines
7.9 KiB
Go

package main
import (
"context"
"fmt"
"log"
"log/slog"
"os"
"os/signal"
"regexp"
"strings"
"sync"
"syscall"
"time"
"github.com/gogo/protobuf/proto"
"github.com/ollama/ollama/api"
"k8s.io/client-go/kubernetes"
"k8s.io/client-go/rest"
"k8s.io/client-go/tools/clientcmd"
"tipsy.codes/charles/mc-god/v2/internal/pkg/logs"
"tipsy.codes/charles/mc-god/v2/internal/pkg/rcon"
"tipsy.codes/charles/mc-god/v2/internal/pkg/tools"
"tipsy.codes/charles/mc-god/v2/internal/pkg/tools/weather"
"tipsy.codes/charles/mc-god/v2/internal/pkg/tools/zombie"
)
type chatContext struct {
chatRequest *api.ChatRequest
totalSize int
maxSize int
mu sync.Mutex
}
func (c *chatContext) AddLog(msg string) {
c.mu.Lock()
defer c.mu.Unlock()
c.chatRequest.Messages = append(c.chatRequest.Messages, api.Message{
Role: "user",
Content: msg,
})
c.totalSize += len(msg)
c.truncate()
}
func (c *chatContext) AddSelf(msg api.Message) {
c.mu.Lock()
defer c.mu.Unlock()
c.chatRequest.Messages = append(c.chatRequest.Messages, msg)
c.totalSize += len(msg.Content)
slog.Info("adding message", "msg", msg, "content", msg.Content)
c.truncate()
}
func (c *chatContext) AddTool(msg string) {
c.mu.Lock()
defer c.mu.Unlock()
c.chatRequest.Messages = append(c.chatRequest.Messages, api.Message{
Role: "tool",
Content: msg,
})
c.totalSize += len(msg)
c.truncate()
}
func (c *chatContext) truncate() {
for c.maxSize != 0 && c.totalSize > c.maxSize && len(c.chatRequest.Messages) > 1 {
t := c.chatRequest.Messages[1]
c.chatRequest.Messages = c.chatRequest.Messages[2:]
c.totalSize -= len(t.Content)
}
}
func main() {
// Create a context that will be cancelled on interrupt signals
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
_ = ctx
// Set up signal handling for graceful shutdown
sigChan := make(chan os.Signal, 1)
signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM)
go func() {
<-sigChan
slog.Info("received interrupt signal, shutting down...")
cancel()
}()
// Create RCON client from environment variables
log.Println("Connecting to Minecraft server via RCON...")
client, err := rcon.NewFromEnv()
if err != nil {
slog.Error("failed to create RCON client", "error", err)
return
}
defer func() {
if err := client.Close(); err != nil {
slog.Warn("error closing RCON connection", "error", err)
}
}()
// Perform a health check
log.Println("Performing healthcheck...")
if err := client.HealthCheck(); err != nil {
slog.Error("Health check failed", "error", err)
return
}
log.Println("Connected successfully!")
// Create Kubernetes client
kClient, err := createKubernetesClient()
if err != nil {
slog.Error("failed to create kubernetes client", "error", err)
return
}
slog.Info("got kubernetes config")
tailer, done := logs.LoggerFromEnv().Start(ctx, kClient)
defer func() {
if err := done(); err != nil {
slog.Error("problem with tailer", "error", err)
}
}()
slog.Info("logger started")
ollamaClient, err := api.ClientFromEnvironment()
if err != nil {
slog.Error("error getting ollama client", "error", err)
}
rClient, err := rcon.NewFromEnv()
if err != nil {
slog.Error("failed to get rcon client", "error", err)
return
}
tools := tools.New(
weather.Get(),
zombie.Get(),
)
// Start goroutines to do the things
chatRequest := &api.ChatRequest{
Model: "qwen3-coder",
Stream: proto.Bool(false),
KeepAlive: &api.Duration{Duration: time.Hour},
Tools: tools.AsAPI(),
Think: &api.ThinkValue{Value: false},
Shift: proto.Bool(true),
Messages: []api.Message{
api.Message{
Role: "system",
Content: `
You are Minecraft server admin with a god complex. You are a benevolent god.
We are having fun with the players, but not trying to kill them.
Spawn zombies very sparingly, and only in response to direct challenge.
When a user talks, you will see this in the logs:
[18:45:10] [Server thread/INFO]: <SomePlayer> hello world.
The user here is SomePlayer, who said "hello world."
A log message like:
[18:45:10] [Server thread/INFO]: SomePlayer joined the game
Indicates that SomePlayer has joined the game.
Logs like:
[00:40:10] [Server thread/INFO]: SomePlayer lost connection: Disconnected
[00:40:10] [Server thread/INFO]: SomePlayer left the game
Indicate the player SomePlayer has left the game.
Some messages indicate a player died; it varies depending on how they died
and we can't know all variations up front. Here is an example where SomePlayer
was killed by a zombie.
[05:21:51] [Server thread/INFO]: OrangeYouSad was slain by Zombie
If a player dies, mock them.
If a player talks, talk back.
When a player joins the game, greet them. Include their name.
Responses should be short; one sentence. Only write messages
in response to the situations described above.
If there is nothing interesting to say, say "SKIP".
`,
},
},
}
chat := &chatContext{
chatRequest: chatRequest,
maxSize: 10000000,
}
events := make(chan bool, 1000)
doneWg := sync.WaitGroup{}
doneWg.Go(handleOllama(ctx, ollamaClient, chat, rClient, tools, events))
rconRegex := regexp.MustCompile(`^\[\d\d:\d\d:\d\d\] \[Server thread\/INFO\]: (\[Not Secure\] \[Rcon\]|\[Rcon: ) .*`)
//allowedMessages := regexp.MustCompile(`^\[\d\d:\d\d:\d\d\] \[Server thread/INFO\]: (<.*>|.* has lost connection|.*left the game|.*joined the game)`)
for line := range tailer.NextLine() {
if rconRegex.Match([]byte(line)) {
slog.Info("Skipping line; RCON")
continue
}
//if allowedMessages.Match([]byte(line)) {
slog.Info("mc log", "msg", line)
chat.AddLog(line)
events <- true
//}
}
doneWg.Wait()
}
func handleOllama(ctx context.Context, client *api.Client, chat *chatContext, rClient *rcon.Client, tools tools.Tools, events chan bool) func() {
slog.Info("got chat request", "object", fmt.Sprintf("%+v", chat.chatRequest))
return func() {
var chatResponse api.ChatResponse
for {
chat.mu.Lock()
slog.Info("Chatting...")
// slog.Info("sending chat request", "object", fmt.Sprintf("%#v", chat.chatRequest))
err := client.Chat(ctx, chat.chatRequest, func(cr api.ChatResponse) error {
chatResponse = cr
return nil
})
chat.mu.Unlock()
slog.Info("Done chatting!")
if err != nil {
slog.Error("error calling ollama", "error", err)
return
}
chat.AddSelf(chatResponse.Message)
for _, toolCall := range chatResponse.Message.ToolCalls {
if err := tools.Do(ctx, toolCall, rClient); err != nil {
slog.Warn("failed to run tool", "error", err)
//chat.AddTool(fmt.Sprintf("failed to call tool %s: %s", toolCall.ID, err))
continue
}
}
if len(chatResponse.Message.ToolCalls) == 0 {
if strings.TrimSpace(chatResponse.Message.Content) == "SKIP" {
slog.Info("nothing to do; napping")
} else {
msg := chatResponse.Message.Content
msg = strings.ReplaceAll(msg, "\n", " ")
if err := rClient.Say(msg); err != nil {
slog.Error("error talking", "error", err)
}
}
select {
case <-events:
var done bool
for !done {
select {
case <-events:
continue
case <-time.Tick(time.Millisecond * 50):
done = true
}
}
case <-ctx.Done():
return
}
continue
}
}
}
}
func createKubernetesClient() (*kubernetes.Clientset, error) {
// Try to load in-cluster config first
config, err := rest.InClusterConfig()
if err != nil {
// If in-cluster config fails, try kubeconfig
loadingRules := clientcmd.NewDefaultClientConfigLoadingRules()
configOverrides := &clientcmd.ConfigOverrides{}
kubeConfig := clientcmd.NewNonInteractiveDeferredLoadingClientConfig(loadingRules, configOverrides)
config, err = kubeConfig.ClientConfig()
if err != nil {
return nil, fmt.Errorf("failed to create kubernetes client: %w", err)
}
}
client, err := kubernetes.NewForConfig(config)
if err != nil {
return nil, fmt.Errorf("failed to create kubernetes client: %w", err)
}
return client, nil
}