add: signal server

This commit is contained in:
Charles Hathaway
2023-09-20 22:09:15 -07:00
parent 922ba64a84
commit 9bbe917e59
25 changed files with 5097 additions and 3 deletions
+347
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@@ -0,0 +1,347 @@
// Code generated by protoc-gen-connect-go. DO NOT EDIT.
//
// Source: signaler_service.proto
package genconnect
import (
connect "connectrpc.com/connect"
context "context"
errors "errors"
gen "github.com/chathaway-codes/home-sensors/v2/gen"
http "net/http"
strings "strings"
)
// This is a compile-time assertion to ensure that this generated file and the connect package are
// compatible. If you get a compiler error that this constant is not defined, this code was
// generated with a version of connect newer than the one compiled into your binary. You can fix the
// problem by either regenerating this code with an older version of connect or updating the connect
// version compiled into your binary.
const _ = connect.IsAtLeastVersion0_1_0
const (
// SignalerServiceName is the fully-qualified name of the SignalerService service.
SignalerServiceName = "signaler.SignalerService"
)
// These constants are the fully-qualified names of the RPCs defined in this package. They're
// exposed at runtime as Spec.Procedure and as the final two segments of the HTTP route.
//
// Note that these are different from the fully-qualified method names used by
// google.golang.org/protobuf/reflect/protoreflect. To convert from these constants to
// reflection-formatted method names, remove the leading slash and convert the remaining slash to a
// period.
const (
// SignalerServiceCreateAuthTokenProcedure is the fully-qualified name of the SignalerService's
// CreateAuthToken RPC.
SignalerServiceCreateAuthTokenProcedure = "/signaler.SignalerService/CreateAuthToken"
// SignalerServiceListCamerasProcedure is the fully-qualified name of the SignalerService's
// ListCameras RPC.
SignalerServiceListCamerasProcedure = "/signaler.SignalerService/ListCameras"
// SignalerServiceCreateSessionProcedure is the fully-qualified name of the SignalerService's
// CreateSession RPC.
SignalerServiceCreateSessionProcedure = "/signaler.SignalerService/CreateSession"
// SignalerServiceUpdateSessionProcedure is the fully-qualified name of the SignalerService's
// UpdateSession RPC.
SignalerServiceUpdateSessionProcedure = "/signaler.SignalerService/UpdateSession"
// SignalerServiceListSessionsProcedure is the fully-qualified name of the SignalerService's
// ListSessions RPC.
SignalerServiceListSessionsProcedure = "/signaler.SignalerService/ListSessions"
// SignalerServiceCreateIceCandidateProcedure is the fully-qualified name of the SignalerService's
// CreateIceCandidate RPC.
SignalerServiceCreateIceCandidateProcedure = "/signaler.SignalerService/CreateIceCandidate"
// SignalerServicePopIceCandidateProcedure is the fully-qualified name of the SignalerService's
// PopIceCandidate RPC.
SignalerServicePopIceCandidateProcedure = "/signaler.SignalerService/PopIceCandidate"
// SignalerServiceCreateIceSessionDescriptionProcedure is the fully-qualified name of the
// SignalerService's CreateIceSessionDescription RPC.
SignalerServiceCreateIceSessionDescriptionProcedure = "/signaler.SignalerService/CreateIceSessionDescription"
// SignalerServicePopIceSessionDescriptionProcedure is the fully-qualified name of the
// SignalerService's PopIceSessionDescription RPC.
SignalerServicePopIceSessionDescriptionProcedure = "/signaler.SignalerService/PopIceSessionDescription"
)
// SignalerServiceClient is a client for the signaler.SignalerService service.
type SignalerServiceClient interface {
CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error)
ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error)
// CreateSession creates a new session that can be seen bv the provided Camera and Peer.
//
// Optionally, wait_for_update can be set to prevent returning until the Camera has seen the
// session request, populated candidates, and returned a session offer.
CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error)
// UpdateSession updates the session
UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error)
// ListSessions lists all sessions the client should consider.
//
// TODO: it would be better if we could alert a camera to poll for sessions
// i.e., with websockets (or streaming RPCs).
ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error)
// CreateIceCandidate adds the provided candidate to the list of candidates.
CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
// PopIceCandidate delete a candidate from the list of candidates and returns it.
//
// If there are no candidates, this blocks until one becomes available.
PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
}
// NewSignalerServiceClient constructs a client for the signaler.SignalerService service. By
// default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses,
// and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the
// connect.WithGRPC() or connect.WithGRPCWeb() options.
//
// The URL supplied here should be the base URL for the Connect or gRPC server (for example,
// http://api.acme.com or https://acme.com/grpc).
func NewSignalerServiceClient(httpClient connect.HTTPClient, baseURL string, opts ...connect.ClientOption) SignalerServiceClient {
baseURL = strings.TrimRight(baseURL, "/")
return &signalerServiceClient{
createAuthToken: connect.NewClient[gen.CreateAuthTokenRequest, gen.AuthToken](
httpClient,
baseURL+SignalerServiceCreateAuthTokenProcedure,
opts...,
),
listCameras: connect.NewClient[gen.ListCamerasRequest, gen.ListCamerasResponse](
httpClient,
baseURL+SignalerServiceListCamerasProcedure,
opts...,
),
createSession: connect.NewClient[gen.CreateSessionRequest, gen.Session](
httpClient,
baseURL+SignalerServiceCreateSessionProcedure,
opts...,
),
updateSession: connect.NewClient[gen.UpdateSessionRequest, gen.Session](
httpClient,
baseURL+SignalerServiceUpdateSessionProcedure,
opts...,
),
listSessions: connect.NewClient[gen.ListSessionsRequest, gen.ListSessionsResponse](
httpClient,
baseURL+SignalerServiceListSessionsProcedure,
opts...,
),
createIceCandidate: connect.NewClient[gen.CreateIceCandidateRequest, gen.IceCandidate](
httpClient,
baseURL+SignalerServiceCreateIceCandidateProcedure,
opts...,
),
popIceCandidate: connect.NewClient[gen.PopIceCandidateRequest, gen.IceCandidate](
httpClient,
baseURL+SignalerServicePopIceCandidateProcedure,
opts...,
),
createIceSessionDescription: connect.NewClient[gen.CreateIceSessionDescriptionRequest, gen.IceSessionDescription](
httpClient,
baseURL+SignalerServiceCreateIceSessionDescriptionProcedure,
opts...,
),
popIceSessionDescription: connect.NewClient[gen.PopIceSessionDescriptionRequest, gen.IceSessionDescription](
httpClient,
baseURL+SignalerServicePopIceSessionDescriptionProcedure,
opts...,
),
}
}
// signalerServiceClient implements SignalerServiceClient.
type signalerServiceClient struct {
createAuthToken *connect.Client[gen.CreateAuthTokenRequest, gen.AuthToken]
listCameras *connect.Client[gen.ListCamerasRequest, gen.ListCamerasResponse]
createSession *connect.Client[gen.CreateSessionRequest, gen.Session]
updateSession *connect.Client[gen.UpdateSessionRequest, gen.Session]
listSessions *connect.Client[gen.ListSessionsRequest, gen.ListSessionsResponse]
createIceCandidate *connect.Client[gen.CreateIceCandidateRequest, gen.IceCandidate]
popIceCandidate *connect.Client[gen.PopIceCandidateRequest, gen.IceCandidate]
createIceSessionDescription *connect.Client[gen.CreateIceSessionDescriptionRequest, gen.IceSessionDescription]
popIceSessionDescription *connect.Client[gen.PopIceSessionDescriptionRequest, gen.IceSessionDescription]
}
// CreateAuthToken calls signaler.SignalerService.CreateAuthToken.
func (c *signalerServiceClient) CreateAuthToken(ctx context.Context, req *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) {
return c.createAuthToken.CallUnary(ctx, req)
}
// ListCameras calls signaler.SignalerService.ListCameras.
func (c *signalerServiceClient) ListCameras(ctx context.Context, req *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) {
return c.listCameras.CallUnary(ctx, req)
}
// CreateSession calls signaler.SignalerService.CreateSession.
func (c *signalerServiceClient) CreateSession(ctx context.Context, req *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) {
return c.createSession.CallUnary(ctx, req)
}
// UpdateSession calls signaler.SignalerService.UpdateSession.
func (c *signalerServiceClient) UpdateSession(ctx context.Context, req *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) {
return c.updateSession.CallUnary(ctx, req)
}
// ListSessions calls signaler.SignalerService.ListSessions.
func (c *signalerServiceClient) ListSessions(ctx context.Context, req *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) {
return c.listSessions.CallUnary(ctx, req)
}
// CreateIceCandidate calls signaler.SignalerService.CreateIceCandidate.
func (c *signalerServiceClient) CreateIceCandidate(ctx context.Context, req *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
return c.createIceCandidate.CallUnary(ctx, req)
}
// PopIceCandidate calls signaler.SignalerService.PopIceCandidate.
func (c *signalerServiceClient) PopIceCandidate(ctx context.Context, req *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
return c.popIceCandidate.CallUnary(ctx, req)
}
// CreateIceSessionDescription calls signaler.SignalerService.CreateIceSessionDescription.
func (c *signalerServiceClient) CreateIceSessionDescription(ctx context.Context, req *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
return c.createIceSessionDescription.CallUnary(ctx, req)
}
// PopIceSessionDescription calls signaler.SignalerService.PopIceSessionDescription.
func (c *signalerServiceClient) PopIceSessionDescription(ctx context.Context, req *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
return c.popIceSessionDescription.CallUnary(ctx, req)
}
// SignalerServiceHandler is an implementation of the signaler.SignalerService service.
type SignalerServiceHandler interface {
CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error)
ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error)
// CreateSession creates a new session that can be seen bv the provided Camera and Peer.
//
// Optionally, wait_for_update can be set to prevent returning until the Camera has seen the
// session request, populated candidates, and returned a session offer.
CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error)
// UpdateSession updates the session
UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error)
// ListSessions lists all sessions the client should consider.
//
// TODO: it would be better if we could alert a camera to poll for sessions
// i.e., with websockets (or streaming RPCs).
ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error)
// CreateIceCandidate adds the provided candidate to the list of candidates.
CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
// PopIceCandidate delete a candidate from the list of candidates and returns it.
//
// If there are no candidates, this blocks until one becomes available.
PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
}
// NewSignalerServiceHandler builds an HTTP handler from the service implementation. It returns the
// path on which to mount the handler and the handler itself.
//
// By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf
// and JSON codecs. They also support gzip compression.
func NewSignalerServiceHandler(svc SignalerServiceHandler, opts ...connect.HandlerOption) (string, http.Handler) {
signalerServiceCreateAuthTokenHandler := connect.NewUnaryHandler(
SignalerServiceCreateAuthTokenProcedure,
svc.CreateAuthToken,
opts...,
)
signalerServiceListCamerasHandler := connect.NewUnaryHandler(
SignalerServiceListCamerasProcedure,
svc.ListCameras,
opts...,
)
signalerServiceCreateSessionHandler := connect.NewUnaryHandler(
SignalerServiceCreateSessionProcedure,
svc.CreateSession,
opts...,
)
signalerServiceUpdateSessionHandler := connect.NewUnaryHandler(
SignalerServiceUpdateSessionProcedure,
svc.UpdateSession,
opts...,
)
signalerServiceListSessionsHandler := connect.NewUnaryHandler(
SignalerServiceListSessionsProcedure,
svc.ListSessions,
opts...,
)
signalerServiceCreateIceCandidateHandler := connect.NewUnaryHandler(
SignalerServiceCreateIceCandidateProcedure,
svc.CreateIceCandidate,
opts...,
)
signalerServicePopIceCandidateHandler := connect.NewUnaryHandler(
SignalerServicePopIceCandidateProcedure,
svc.PopIceCandidate,
opts...,
)
signalerServiceCreateIceSessionDescriptionHandler := connect.NewUnaryHandler(
SignalerServiceCreateIceSessionDescriptionProcedure,
svc.CreateIceSessionDescription,
opts...,
)
signalerServicePopIceSessionDescriptionHandler := connect.NewUnaryHandler(
SignalerServicePopIceSessionDescriptionProcedure,
svc.PopIceSessionDescription,
opts...,
)
return "/signaler.SignalerService/", http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case SignalerServiceCreateAuthTokenProcedure:
signalerServiceCreateAuthTokenHandler.ServeHTTP(w, r)
case SignalerServiceListCamerasProcedure:
signalerServiceListCamerasHandler.ServeHTTP(w, r)
case SignalerServiceCreateSessionProcedure:
signalerServiceCreateSessionHandler.ServeHTTP(w, r)
case SignalerServiceUpdateSessionProcedure:
signalerServiceUpdateSessionHandler.ServeHTTP(w, r)
case SignalerServiceListSessionsProcedure:
signalerServiceListSessionsHandler.ServeHTTP(w, r)
case SignalerServiceCreateIceCandidateProcedure:
signalerServiceCreateIceCandidateHandler.ServeHTTP(w, r)
case SignalerServicePopIceCandidateProcedure:
signalerServicePopIceCandidateHandler.ServeHTTP(w, r)
case SignalerServiceCreateIceSessionDescriptionProcedure:
signalerServiceCreateIceSessionDescriptionHandler.ServeHTTP(w, r)
case SignalerServicePopIceSessionDescriptionProcedure:
signalerServicePopIceSessionDescriptionHandler.ServeHTTP(w, r)
default:
http.NotFound(w, r)
}
})
}
// UnimplementedSignalerServiceHandler returns CodeUnimplemented from all methods.
type UnimplementedSignalerServiceHandler struct{}
func (UnimplementedSignalerServiceHandler) CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateAuthToken is not implemented"))
}
func (UnimplementedSignalerServiceHandler) ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.ListCameras is not implemented"))
}
func (UnimplementedSignalerServiceHandler) CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateSession is not implemented"))
}
func (UnimplementedSignalerServiceHandler) UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.UpdateSession is not implemented"))
}
func (UnimplementedSignalerServiceHandler) ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.ListSessions is not implemented"))
}
func (UnimplementedSignalerServiceHandler) CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateIceCandidate is not implemented"))
}
func (UnimplementedSignalerServiceHandler) PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.PopIceCandidate is not implemented"))
}
func (UnimplementedSignalerServiceHandler) CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateIceSessionDescription is not implemented"))
}
func (UnimplementedSignalerServiceHandler) PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.PopIceSessionDescription is not implemented"))
}