add: flutter scaffolding, outlines for WebRTC conn

This commit is contained in:
Charles Hathaway
2023-09-17 15:45:28 -07:00
commit 6d4eef18cc
129 changed files with 5093 additions and 0 deletions
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import 'package:flutter/material.dart';
import 'package:flutter_webrtc/flutter_webrtc.dart';
import 'package:logger/logger.dart';
class Call extends StatefulWidget {
final String host;
const Call({required this.host, super.key});
@override
_CallState createState() => _CallState();
}
class _CallState extends State<Call> {
Logger logger = Logger();
RTCVideoRenderer _remoteRenderer = RTCVideoRenderer();
void _connect(BuildContext context) async {}
Future<Session> _createSesson() async {
RTCPeerConnection peerConnection = await createPeerConnection({
// Ice servers; just use the Google one for now
'iceServers': [
{'url': 'stun:stun.l.google.com:19302'}
],
}, {
/* Empty config */
});
peerConnection.onAddStream = (stream) {
// Stream has been added; connect it to our renderer
_remoteRenderer.srcObject = stream;
};
peerConnection.onIceCandidate = (candidate) {
if (candidate.candidate == null) {
logger.i("Out of candidates");
return;
}
// Send the candidate on to the signaling server
};
peerConnection.onIceConnectionState = (state) {};
peerConnection.onRemoveStream = (stream) {};
peerConnection.onDataChannel = (channel) {};
// Get list of candidates from signaling server
for (final remoteCandidate in []) {
peerConnection.addCandidate(remoteCandidate);
}
// This will find the intersection of my candidates and the remote,
// then propose one to use
var offer = peerConnection.createOffer();
// Send offer through signaling server
logger.i("Offer is $offer");
var session = Session(peerConnection);
return session;
}
@override
Widget build(BuildContext context) {
return RTCVideoView(_remoteRenderer);
}
}
class Session {
RTCPeerConnection peerConnection;
Session(this.peerConnection);
List<RTCIceCandidate> remoteCandidates = [];
}
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import 'package:flutter/material.dart';
import 'package:ui/call.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a blue toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: const Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Call(
host: '',
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}