import 'package:flutter/material.dart'; //import 'package:grpc/grpc_web.dart'; import 'package:grpc/grpc.dart'; import 'package:logger/logger.dart'; import 'package:ui/call.dart'; import 'package:ui/gen/signaler_service.pbgrpc.dart'; import 'package:ui/session_service.dart'; void main() async { Logger logger = Logger(); logger.i("Establishing connection..."); final channel = ClientChannel( 'home.chathaway.codes', //port: 80, //options: const ChannelOptions(credentials: ChannelCredentials.insecure()), channelShutdownHandler: () { logger.e("Channel shutdown unexpectedly"); }, ); final stub = SignalerServiceClient(channel); runApp(MyApp(stub, SessionService(stub))); } class MyApp extends StatelessWidget { final SignalerServiceClient client; final SessionService sessionService; const MyApp(this.client, this.sessionService, {super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // TRY THIS: Try running your application with "flutter run". You'll see // the application has a blue toolbar. Then, without quitting the app, // try changing the seedColor in the colorScheme below to Colors.green // and then invoke "hot reload" (save your changes or press the "hot // reload" button in a Flutter-supported IDE, or press "r" if you used // the command line to start the app). // // Notice that the counter didn't reset back to zero; the application // state is not lost during the reload. To reset the state, use hot // restart instead. // // This works for code too, not just values: Most code changes can be // tested with just a hot reload. colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), useMaterial3: true, ), home: MyHomePage( client, sessionService, title: 'Home Sensors', home: "Sunnyvale", ), ); } } class MyHomePage extends StatefulWidget { final SignalerServiceClient client; final SessionService sessionService; final String home; const MyHomePage(this.client, this.sessionService, {super.key, required this.title, required this.home}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { String topMessage = "Creating session..."; List camerasToRender = []; List samples = []; @override void initState() { super.initState(); _getSession(); _listCameras(); _listSensors(); } _getSession() async { var token = await widget.sessionService.getAuthToken(widget.home); topMessage = "Created session $token"; setState(() {}); } _listSensors() async { var callOptions = CallOptions(metadata: { 'Authorization': await widget.sessionService.getAuthToken(widget.home) }); var resp = await widget.client .listSamples(ListSamplesRequest(), options: callOptions); for (var sample in resp.samples) { samples .add(Text("${sample.type}: ${sample.reading} on ${sample.cameraId}")); } setState(() {}); } _listCameras() async { var callOptions = CallOptions(metadata: { 'Authorization': await widget.sessionService.getAuthToken(widget.home) }); var cameras = await widget.client .listCameras(ListCamerasRequest(), options: callOptions); for (var camera in cameras.cameras) { camerasToRender.add(Call( widget.client, widget.sessionService, cameraID: camera.identifier, home: widget.home, )); } setState(() {}); } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // TRY THIS: Try changing the color here to a specific color (to // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar // change color while the other colors stay the same. backgroundColor: Theme.of(context).colorScheme.inversePrimary, // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: SingleChildScrollView( child: Column( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. children: [ Text(topMessage), ] + samples + camerasToRender, ), )); } }